Showing posts with label City. Show all posts
Showing posts with label City. Show all posts

Saturday, 1 February 2025

Judges Guild Thunderhold

 


So, having merged the old Judges Guild Wilderness world with my world I have been slowly, very slowly, reworking some of the old JG maps. I have already updated the City State of the Invincible Overlord and completely redrawn the City of Modron, I have now turned my sights on Thunderhold.

This time around I stayed very close to the original map. Certainly not an exact copy as the houses and housing blocks obviously are not the same as the original map but the basic outlines are pretty close. The eastern villages deviate far more from the original maps but I just went kind of crazy on populating the area.

Not much else to say about this, I have kept the business where they were in the original maps, expanded some business types and added in hidden temples etc. My players are currently exploring the Sunstone Caves below the city, with some additions from a Warhammer 2nd edition Karak-Azgal.

Next up I am going to have to come to terms with the caves themselves. The original sprawling map while giving some general ideas about what was where lacked specific details. 

 

Sunday, 9 April 2023

Archeon Western gateway to Mercia

 


 Latest city to be updated, Archeon. Below you can see the original drawing that I did many decades ago. It was always meant to be a small coastal city and I have kept it that way, I think. I have made some changes but for the most part, for good or bad, I have tried to stay true to the original.

 

 

 

 

 

 

 

Tuesday, 4 April 2023

Atlanti, Guardian of the North

 


This is one of the first cities I ever worked on for my C&S game. Atlanti is a city located on the western shore of the North Sea. At one time an independent country, Atlanti (the country) was conquered by Mercia. The City of Atlanti became the seat of a Duke, while the Cathedral remained the seat of an Arch Bishop. 

The city is often referred to as the city in the clouds, but that usually is accompanied by a sarcastic tone. Vapor rises up from the swamp waters and fog frequently rolls in from the sea. This combination enshrouds 'High town', which is built on an escarpment, creating the impression of a city floating on clouds. Lowton on the other hand is often blanketed in a thick foul smelling cloying mist. This makes it difficult and dangerous to move about. The area called the Shambles is the most affected area. Those in High Town appreciate the obscuring fog, but could do without the smell.